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  • 19 Comments
Joined 2 years ago
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Cake day: June 26th, 2023

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  • That’s part of the problem. If they charged the same to developers as Epic, I wouldn’t be so critical.

    For games primarily sold through Steam, Steam is often the most expensive part of the game. Is it okay that Steam’s take is higher than that of all the actual developers combined?

    Have you ever played a game that was actually worth playing and thought that the fucking storefront and game launcher were worth 30% of the game?

    Have you played a bunch of half-baked PC ports that could’ve used a bit more money on finishing the game?

    Developers decide to launch as-is partpy because they know Steam will be taking a massive cut and there will be no ROI for fixing the game.










  • Yeah, and try as we might, we haven’t been able to replicate its biggest selling point. It was unfortunately also its greatest vulnerability regarding the corporatetake over.

    It was a central location from which thousands of large, niche communities could be found.

    Lemmy is great, but the decentralized nature of it also fragments small communities and makes it hard for them to launch. I was super active of the Scuba subreddit, but on Lemmy, there are like 8 scuba communities spread across the instances, but they’re all so small there’s no activity on them, and that fragmentation makes it difficult for one to reach the necessary critical mass to become active.