• HarkMahlberg@kbin.earth
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    15 hours ago

    They’re so desperate to make the real-life Snowcrash, Ready Player One, Matrix, they haven’t even acknowledged how hard metaverse flopped, nor how there’s no “smuggling” anything into a virtual “space”. They can’t stand the idea that what they really made was Worse Second Life 30 Years Later.

    • snooggums@lemmy.world
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      15 hours ago

      Apparently it mostly appeals to young children, or maybe people pretending to be young children.

      more than half of the metaverse’s active users are aged 13 and below.

      • OwlBoy@lemmy.world
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        11 hours ago

        This is because they include stuff like Roblox in the definition of Metaverse. I personally hate that.

        If we kept it to SocialVR titles, the demographics would shift to something more balanced, afaik. VRC bans people under 13 when they are discovered/reported.

          • OwlBoy@lemmy.world
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            10 hours ago

            Yeah it sucks. Meta shit all over the term. And then every other company jumped on board claiming their stuff is a metaverse too. Even Microsoft claimed Teams was a metaverse.